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Saturday, May 10, 2008

Today's Golf News

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The Golf Beginner Guide is an eBook filled with info for the beginning golfer. Get it today!

A Glossary of Golf Terms for Beginners

By: Bobby Lopez, PGA

Address: The process of placing the club behind the ball and taking a stance in preparation of hitting it.
Alignment: Having the shoulders, hips, knees and feet in proper alignment with each other.
Aim: Having the shoulders, hips, knees and feet properly aligned and pointed in the same direction, usually at a 90-degree angle to the target.
Backspin: The spin of a ball where the forward area of the ball rotates over the top area of the ball causing the ball�s forward movement to slow on impact.
Backswing: The start of the swing as the club moves away from the target.
Ball Flight: The path and trajectory of a ball while in the air.
Closed Club Face: Occurs when the club face is turned slightly counterclockwise
within the swing path. Can cause the ball to hook.
Club Face: The front of the club, which makes contact with the ball.
Compensation: A movement for the purpose of overcoming another flawed motion.
Divot: The mark left in the fairway or rough, caused by the removal of turf by an iron. Indicates the [proper] descending blow of an iron.
Downhill Lie: The angle caused by the ball being on a downward sloping hill.
Draw: The flight of a ball where it bends slightly to the inside, relative to the swing.
Fade: The flight of a ball where it bends slightly to the outside, relative to the swing.
Flier Lie: The lie of a ball on fluffy grass, which causes the ball to pop up more quickly than expected.
Green: The manicured portion of the hole where the cup resides.
Grip: The rubber, plastic or leather sheath on the shaft.
Heel: Where the club head is attached to the shaft.
Hook: The flight of a ball where it bends sharply to the inside, relative to the swing.
Inside Path: The path of the club when it is inside the plane.
Lie: How the ball is sitting (good, bad, flier, etc.)
Lie Angle: The angle of the club shaft in relation to the sole of the club head.
Loft: The face angle relative to the sole of the club head.
Open Club Face: Occurs when the club face is turned slightly clockwise within the swing path. Can cause the ball to slice.
Outside Path: The path of the club when it is outside the plane.
Par: The number of strokes designated by the golf course for each hole and tallied for a total amount. Most 18-hole courses are between 70 and 72.
Pivot: The turning or �coiling� of the upper body during the swing.
Pull: Ball flight characterized by going straight and left of the target
Pull Hook: Ball flight characterized by starting left of the target and bending/curving even more.
Push: Ball flight characterized by going straight and right of the target
Push Slice: Ball flight characterized by starting right of the target and bending/curving even more.
Shank: Hitting the ball off the heel area of the club, which causes the ball to squirt low and to the inside.
Slice: The flight of a ball where it bends sharply to the outside, relative to the swing.
Square Club Face: Occurs when the club face is perpendicular to the swing path.
Sweet Spot: The area on the face of a club where the impact is most beneficial, as designed by the manufacturer.
Toe: The outside of the club, or part of the club head opposite the heel.
Unplayable Lie: A lie where the ball cannot be played due to natural obstructions. See the Rules for details on penalties.

Get a FREE online golf lesson from the Golf Swami at: Bobby Lopez, PGA Bobby Lopez and the G-TEAM (757) 382-5500 bobbylopez@bobbylopezgolf.com www.bobbylopezgolf.com golftipsbobbylopez.blogspot.com/

We do play our serious golf during the serious-golf-season from spring to early fall, and during late fall and winter we should relax and play for the fun of it - particularly since we only get to play once every so often. Once the warm days of spring come back we get serious again�
...PGA Tour

Friday: Poulter's fright

Fri, 11 Apr 2008 15:51:48 GMT
Ian Poulter loses lucky ball, while Gary Player slams ice cream

Thursday: Amen Corner

Thu, 10 Apr 2008 16:54:58 GMT
Our man on commentating around Amen Corner


Today's Golf News


Discover How Golfers Use This Simple Golf Swing eBook And Audio Course As Their Secret Training Tool In Their Quest For Lower Scores.

Specific Goals And Objectives Of Golf

By: Ranju Kumar

All the parts of golf that may be used in playing a round of golf. By improving a few or many of these parts reflects in your overall score.

So if you have a goal to improve your scores, first work out what your personal par is for a course. Use your handicap or an average of your last five scores. Then have a look at these scores and work out how many birdies, pars,bogeys, double bogeys or worse you have.

Eliminating your bad holes is usually the best way to reduce your scores. Work out how many tee shots you hit in the fairway, greens you hit in regulation, up and downs, total putts, putts per green in regulation, number of greens you can hit from 100 and 50 metres, and sand saves. Then set goals for improvement in each area.

If you are 18 handicap or above and your scores are over 90, your green in regulation calculation will be one more as your par score is really a bogey.

Next, work out how well you can play shots to targets. If you know your percentages of success with certain shots, it will help your decision making on the course. You will avoid the high risk shots that if missed will put you in areas where you face a difficult shot with a low success rate and therefore make higher scores than taking a conservative approach.

If you see that there are shots that are difficult for you or you see areas that need improvement, then you can start to set technique goals. The better your fundamentals, the more consistent your game will be. Then there are small adjustments to the way you play a shot that add variations to help in certain situations.

You might go to your pro to find out some new shots or play with better players and ask them. Wherever you get your knowledge, you'll need to do some practice to master them. So that's the next area to set your goals.

What are you going to practice? How long are you going to practice? Where are you going to practice? How can you tell if the practice is working? That's a lot to keep track of, but it is the only way to get better.

There are lots of books on golf which give you a better idea of where your game is at and help you decide what to work on.

Visit the website www.dougkerchergolf.com for a variety of golfing thoughts and reviews.

Low-Cost Alternatives
If golf sounds like a great idea, the sticking point to getting started can all too often be cost. After all, you need clubs, balls, tees, and in the case of many clubs a strict dress code must be adhered to that makes entry into the sport appear prohibitive. However, it is essential that such enthusiasm should be nurtured by means of the opportunities afforded by low-cost alternatives. So why not start out by identifying the location of the local driving range, or a municipal course run by the council that will be relatively cheap in terms both of green fees and the hire of clubs.
...mastering golf UK

The Hacker: Royal Birkdale's dunes are ideal vantage point for not-so-mobile

Sun, 04 May 2008 00:00:01 +0100
<p>If you have never been to The Open, there is no better course at which to make your debut than this year's venue of Royal Birkdale, which stages the greatest of all championships from 17 to 20 July.</p>

Slow play speeds to top of the agenda

Wed, 30 Apr 2008 00:00:08 +0100
<p> On the day that the Royal and Ancient confirmed they could not act decisively enough to bring in drug testing at this year's Open Championship, the game's governing body at least expressed a commitment to eradicate the curse of slow play. </p>


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