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The Basis of Golf
By Chuck Evans
The basis of golf begins with an understanding of what exactly must happen in a good golf stroke. I call this, "The Basis Of Golf."
Good golf MUST comply with the laws of force and motion. We obey these laws everyday of our lives without even knowing it. When you get up out of bed, jump into your car, open a door eveything we do is in full compliance with these laws.
1. Three parts of a Golf Club
1. Clubshaft
2. Clubface
3. Clubhead
2. Three Major Concepts of the Golf Stroke
1. Inclined Plane - Clubshaft
2. Hinge Action - Clubface
3. Centrifugal Force - Clubhead
3. Three Essentials For a Good Golf Stroke
1. Steady Head
2. Balance
3. Rhythm
4. Three Imperatives For a Good Golf Stroke
1. Flat Left Wrist at Impact
2. On Plane Club Shaft
3. Club Head Lag
5. The Principle of the Golf Game -
Line of Compression:
Hitting the ball from the inside of the target Line toward the outside of target with a Flat Left Wrist
6. Three Dimensions of the Golf Stoke - (on an Inclined Plane)
1. Downward
2. Outward
3. Forward
Once you have recognized and incorporated the above into your golf stroke you WILL start hitting the ball farther and straighter.
Chuck Evans is one of only 31 Teachers in the world to hold the designation of "Doctorate in Golf Stroke Engineering", he is one of the most highly sought after instructors in the world not only by players but other teachers as well and is known as the Teacher of Teachers!
You can reach Chuck through his Golf Academy in Mesa Arizona by calling 480.862.6544, by email at [mailto:chuck@chuckevansgolf.com]chuck@chuckevansgolf.com
Learn More About Hybrid Golf Club
Kneework-The right knee should remain flexed, but it must rotate on the backswing to allow the hips to complete their turn. When done properly, this allows the weight to work into the right heel.
Find a great golf club and improve your game!
Eyes And Arms
On the putting green, the eyes and the forearms should be parallel to the target line at address. This will encourage the putter to track on the proper path without manipulation during the stroke. If the eyes and/or the forearms are misaligned, it's impossible to make a putt without compensating during the stroke. Notice how poor my alignment is at far left�this setup is common and bad.
...Golf Tips magazine
Short Game Tip
The chip and run should be the workhorse of your short game. It is the most reliable shot around the green when you can't putt. I would estimate that at least 95% of my short game shots (from within 20 yards of the edge of the green) are played with a chip and run technique, and the other 5% is made up of putts from off the green, pitches, and bunker shots. Getting the ball on the ground and rolling as soon as possible greatly increases the chances of the ball's behavior being predictable. That is not to say that a chip and run is always very low to the ground; just as low as possible. A chip and run style shot can be played with the most lofted wedge in your bag, in which case some people might refer to the shot as a "pitch and run." In many cases where the average golfer tries to pitch the ball up in the air, the "risk vs. reward" and the uncontrollable nature of a pitch (especially from a marginal lie) make it a poor choice.
Short Game General Rules
--Putt whenever feasible (i.e., IF the ball will roll rather than bounce)
--Chip and run when you can't putt
--Pitch only when you have no choice
...PGA professional golf
Today's Golf News
Strong to the Finish
Mon, 15 May 2006 00:00:00 GMT
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